Title Information
Title
Perception of Pursuit and Evasion by Pedestrians
Name: Personal
Name Part
Cohen, Jonathan A
Role
Role Term: Text
creator
Origin Information
Copyright Date
2010
Physical Description
Extent
xvi, 178 p.
digitalOrigin
born digital
Note
Thesis (Ph.D. -- Brown University (2010)
Name: Personal
Name Part
Warren, William
Role
Role Term: Text
Director
Name: Personal
Name Part
Sobel, David
Role
Role Term: Text
Reader
Name: Personal
Name Part
Jenkins, Odest
Role
Role Term: Text
Reader
Name: Corporate
Name Part
Brown University. Cognitive and Linguistic Sciences: Cognitive Sciences
Role
Role Term: Text
sponsor
Genre (aat)
theses
Abstract
This dissertation presents a line of research that investigates the information people use to pursue and evade other pedestrians and to perceive whether other pedestrians are pursuing or evading. Three experiments were conducted in the Virtual Environment Navigation Laboratory (VENLab), a large ambulatory virtual environment. Experiment 1 presents a dynamical systems description of human pursuit and evasion that uses the constant bearing strategy. The steering dynamics model developed by Warren and colleagues (Fajen & Warren, 2003; 2007; Cohen, Bruggeman, & Warren, under review) is shown to extend to pursuit-evasion interactions. Experiment 2 investigates whether the information provided by a pedestrian's contingent movement, trajectory, and head fixation specifies pursuit and evasion behavior. In this study participants interacted with a virtual avatar driven by the steering dynamics model in an immersive virtual environment. Pursuit is specified by contingent motion that preserves a constant bearing angle, and evasion is specified by movement that avoids a constant bearing angle. In addition the approach trajectory of an evading avatar is shown to effect the perception of evasion, and head fixation increases participants' sensitivity to pursuit and evasion when an avatar is presented at a close distance. Experiment 3 tests whether the behavior of multiple pedestrians is perceived sequentially or if pursuit behavior 'pops out' in a crowd. Participants were instructed to identify a pursuing avatar in the presence of one, two, or three evading (i.e. distracter) avatars. The data support a sequential perception of pedestrian movement. Overall the results of this dissertation provide an information-based account of pedestrian pursuit-evasion interactions.
Subject
Topic
pursuit-evasion
Subject
Topic
intentional behavior
Subject (FAST) (authorityURI="http://id.worldcat.org/fast", valueURI="http://id.worldcat.org/fast/1001722")
Topic
Locomotion
Subject (FAST) (authorityURI="http://id.worldcat.org/fast", valueURI="http://id.worldcat.org/fast/1167688")
Topic
Virtual reality
Record Information
Record Content Source (marcorg)
RPB
Record Creation Date (encoding="iso8601")
20110926
Language
Language Term: Code (ISO639-2B)
eng
Language Term: Text
English
Identifier: DOI
10.7301/Z0736P4M
Access Condition: rights statement (href="http://rightsstatements.org/vocab/InC/1.0/")
In Copyright
Access Condition: restriction on access
Collection is open for research.
Type of Resource (primo)
dissertations