- Title Information
- Title
- "Pharmacology Jeopardy" as a medical education tool: evaluation of gamification theory
- Name:
Personal
- Name Part
- Parulkar, Anshul B.
- Role
- Role Term:
Text (marcrelator)
- author
- affiliation
- Brown University. Alpert Medical School
- Name:
Personal
- Name Part
- Patel, Dhiren
- Role
- Role Term:
Text (marcrelator)
- author
- affiliation
- Massachusetts College of Pharmacy and Health Sciences
- Name:
Personal
- Name Part
- George, Paul
- Role
- Role Term:
Text (marcrelator)
- author
- affiliation
- Brown University. Alpert Medical School
- Type of Resource
- text
- Genre (aat)
- abstracts (summaries)
- Origin Information
- Date Created
(keyDate="yes", encoding="w3cdtf")
- 2016
- Language
- Language Term
- eng
- Note
(displayLabel="Scholarly concentration")
- Medical Education
- Abstract
- Historically, pharmacology has been a challenging component of preclinical medical education for two primary reasons. First, the information is discrete, detailed, and high-volume. Second, information is often tied to clinical cases before students are exposed to or familiar with patient care. The use of jeopardy as a tool in medical education is a growing trend in curricula across the country, with demonstrated benefits to student retention and satisfaction. To evaluate these outcomes, our purpose was to develop an online jeopardy-based supplement to the second-year cardiology pharmacology curriculum at the Warren Alpert Medical School.
- Subject (LCSH)
- Topic
- Pharmacology
- Topic
- Study and teaching
- Access Condition:
use and reproduction
(href="https://creativecommons.org/licenses/by-nc/4.0/")
-
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
- Access Condition:
logo
(href="https://licensebuttons.net/l/by-nc/4.0/88x31.png")
- Identifier:
DOI
- 10.26300/mnx4-f676